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Fixed in 2021.2.X

Votes

0

Found in

2020.3

2021.1

2021.2

2021.2.0a18

Issue ID

1337020

Regression

No

Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst Profiler is recording

Profiling

-

How to reproduce:
1. Open attached project "New Unity Project.zip"
2. Open "SampleScene" scene
3. Open Profiler window & disable Profiler recording
4. Enter Playmode
5. Observe the "Main Thread" time values being logged to the console
6. Enable the Profiler recording
7. Observe the "Main Thread" time values being logged to the console

Expected result: "Main Thread" values after enabling Profiler recording do not not change drastically
Actual result: "Main Thread" values after enabling Profiler recording become way smaller

Reproducible with - 2020.3.9f1, 2021.1.8f1, 2021.2.0a18
Not reproducible with (errors) - 2018.4, 2019.4

Notes:
Cross reference these values with the CPU Time shown in the Profiler window and it appears that these tiny values are incorrect

  1. Resolution Note (fix version 2021.2):

    Fixed in 2022.1.0a2

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