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Most Activity
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0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

-

Jan 25, 2016

-

Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...

Android

-

Jan 14, 2016

-

Version/s: 5.3.1p2

To reproduce: 1) Open attached project and scene inside it 2) Make sure "Rendering Mode" in "Player Settings" is "Forward" 3) Build ... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

-

Apr 30, 2015

-

Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

0
votes
Won't Fix

[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...

Scene/Game View

-

Jul 24, 2019

-

Version/s: 2019.3.0a10

Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more

9
votes
Fixed

Camera resolution is set to default when opening the Editor

Scene/Game View

-

Nov 04, 2021

-

Version/s: 2020.3.13f1, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more

0
votes
By Design

[URP] Surfaces turn black briefly when lights are moved

-

Jul 16, 2024

-

Version/s: 6000.0.11f1

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Click the "Create Room" button in the Game view windo... Read more

0
votes
Fixed

[VS Code] ReferenceOutputAssembly key is set to false in project references

Package: VS Code

-

Oct 26, 2020

-

Version/s: 1.2.2

How to reproduce: 1. Open attached project "VSCodeTest.zip" 2. In Project window, open Packages/Visual Studio Code Editor/Editor/Pro... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

-

Jan 27, 2020

-

Version/s: 7.1.8

Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

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