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0
votes
Won't Fix

Asset hashes vary when transferred between machines

Asset - Database

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Jul 30, 2019

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Version/s: 2017.4, 2018.4, 2018.4.4f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open QA-supplied project 2. Open Addressables -> Build -> Build Player Content 3. Run The Scene to check the ... Read more

0
votes
Won't Fix

Using a ScrollRect the movement is Jerky when you try and scroll with mu...

IMGUI

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May 02, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Plac... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

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Mar 26, 2019

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Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more

0
votes
Fixed

[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...

Visual Effects - Legacy

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Oct 23, 2020

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Version/s: 2018.4.24f1, 2019.2.0a10, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a2

Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more

0
votes
Won't Fix

[Android] Temp\gradleOut folder is not removed when project is built wit...

Mobile

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Nov 12, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open QA-supplied project 2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more

0
votes
Won't Fix

CustomPropertyDrawer layout doesn't match the size of a property when ty...

IMGUI

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185181.zip") 2. In Hierarchy select "Test" Game Object 3. In the Inspector window obs... Read more

0
votes
By Design

UIElements CreateInspectorGUI() method does not work when used in Animat...

UI Toolkit

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Sep 30, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("AnimatorStateMachineRepro.zip") 2. Open "New Animator Controller.controller" asset 3. I... Read more

3
votes
Duplicate

[StateMachine] Animation states in Animator are not automatically update...

Animation

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Sep 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the project in "1187924Repro.zip" 2. Select "AnimatorObject" in the Hierarchy 3. Open Animator window (W... Read more

0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

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Sep 04, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more

0
votes
Not Reproducible

[Android] Crash with "java.lang.RuntimeException" error

Mobile

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Sep 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1187068" project 2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more

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