Search Issue Tracker
By Design
Votes
0
Found in
2019.1.10f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1187816
Regression
No
UIElements CreateInspectorGUI() method does not work when used in Animator State Machine
How to reproduce:
1. Open attached project ("AnimatorStateMachineRepro.zip")
2. Open "New Animator Controller.controller" asset
3. In Animator window select "New State"
4. Open Inspector window
Expected result: "UIElements Test" is printed in Test State Machine Behaviour Component
Actual result: No information from CreateInspectorGUI() is shown
Reproducible with: 2019.2.7f2, 2019.3.0b5, 2020.1.0a7
Not reproducible with: 2017.4.32f1, 2018.4.10f1 (CreateInspectorGUI() method non existent)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Using UIElements is not possible in this case because of how the StateMachine editor renders custom editors.
We will consider adding this functionality in a future release but this is a limitation that cannot be easily removed at the moment.