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[TypeCache] Crash on RaiseException when selecting "Quit" in a "Fatal Er...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the “Fatal Error!“ pop-up select “Quit“ 3. Observe the crash Re... Read more
Scripts are not properly serialized in the Player when using Assembly De...
How to reproduce: 1. Open the “SerializationError“ project 2. Open the “SampleScene” 3. Switch the Player build to “Development Buil... Read more
Game view displays the test scene when running Test Runner "PlayMode" tests
How to reproduce: 1. Open the “ReportTestFramework1.4Bugs“ 2. Open the “SampleScene” 3. Open the Test Runner (Window > General > Tes... Read more
GUIDPresistentManager reports Loads of Object Missing Errors when specif...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit > ... Read more
XRPackageMetadataStore.AssignLoader doesn't work when the XR package sel...
Steps to reproduce: 1. Download the attached user's project "Project.zip" 2. Make sure that the "XR Plug-in Management Settings" i... Read more
[RG] Depth Of Field pass execution is failing on DX12 + Deferred which l...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Open scene Winter_Demo 3. In the Hierarchy, select ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce: 1. Download the attached user's project "DoubleConditionalReport.zip" 2. Make a Windows Standalone Player buil... Read more
The InputSystem "Submit" action is invoked prematurely when the Trigger ...
How to reproduce: 1. Open the “InputSystemUIInputModuleSubmitInteractionFail.zip“ project 2. Open the “SampleScene“ 3. Enter the ... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce: 1. Open the “IN_72115” project 2. Open the “MyParticleSystem“ prefab 3. In the Inspector “Particle System” comp... Read more
[Android] Particles not rendered in the Player on some Android devices w...
How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object