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0
votes
By Design

UI Toolkit's Color field's label is instantly highlighted after opening ...

Package: UI Toolkit

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Jan 20, 2021

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Version/s: 2020.2.0a9, 2020.2.0a12, 2021.1, 2021.2

How to reproduce:1. Open the user's attached to project "case_1306190-UIToolkit-PropertyField-RightClick.zip"2. Select "GameObject" ... Read more

0
votes
Active

[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Expor...

Package: FBX Exporter

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Jan 20, 2021

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Version/s: 4.0.0-pre.1

[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Export Option" window On opening "Export Option" window editor th... Read more

0
votes
Fixed

Wireframe tessellation on the HDRP/LitTessellation Material is reacting ...

Package: SRP HD Template

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Jan 20, 2021

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Version/s: 10.2.0

How to reproduce:1. Open the user's attached "Tessellation Bug" project2. Open the Scene "OutdoorsScene"3. In the Hierarchy select t... Read more

6
votes
Fixed

SRP Batcher with HDRP and Universal Shader Graph is not compatible when ...

Package: Shader Graph

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Jan 20, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Create a new HDRP Project with the HDRP template2. Install Universal RP package3. Create a new URP Pipeline Asse... Read more

0
votes
By Design

BatchRendererGroup doesn't render GameObjects with URP Materials when SR...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2020.1.17f1, 2020.2.0a8

How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more

0
votes
Fixed

[Metal][iOS] GPU crash when warming up shaders with DOTS_INSTANCING_ON k...

Metal

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Jan 20, 2021

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Version/s: 2020.1.16f1, 2020.2

Reproduction steps:1. Open the user's attached project2. In the Project window select "Assets/ES/BuildConfigurations/iOSClassicBuild... Read more

0
votes
By Design

Texture is drawn inconsistently when rendering Mesh to a RenderTexture a...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1307699.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the ... Read more

0
votes
Fixed

[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst

Mono

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Jan 20, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1

Reproduction steps:1. Open the user's attached project2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-- observe c... Read more

0
votes
Fixed

Package Manager fails to download LFS files from Git repository when the...

Packman

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Jan 20, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Make sure that Git and Git LFS are installed2. Open the attached "1307682 repro" project3. Open the Packages &gt... Read more

0
votes
Fixed

[Android][Vulkan] Unity returns lower or higher values of computing buff...

Vulkan

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Jan 20, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more

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