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0
votes
Fixed

[Themes] Cursor is clipped in search bar of Package manager when using V...

Themes

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Jan 21, 2020

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Version/s: 2019.3.0f6

Cursor in the search bar of package manager is clipped when using the font Verdana on Windows or Lucida Grande on Mac. Refer the att... Read more

0
votes
Fixed

[HDRP] [Metal] [Vulkan] Editor crashes after assigning HDRP asset on HDR...

Package: Scriptable Render Pipeline HD

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Jan 21, 2020

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Version/s: 7.2.0

Versions tested 2019.3.0f6 + 7.1.7, 7.1.8, 7.2.0 Reproduces only on 7.2.0 System: macOS Catalina 10.15.2 Steps to reproduce: 1) ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

1
votes
Won't Fix

NullReferenceException for Unity CIL Linker is thrown when dynamic type ...

IL2CPP

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1213399.zip) 2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proje... Read more

0
votes
Fixed

Editor Game window gets dragged by touchscreen input when it is maximize...

Window management

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Jan 21, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.3, 2020.1

How to reproduce: 1. Open attached or create new project 2. Have Game window undocked 3. Start Play Mode 4. Maximize Game window 5. ... Read more

0
votes
Fixed

[HDRP] NullReferenceException is thrown continuously when "Lighting" Ove...

Package: SRP HD Template

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Jan 21, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

On adding "Screen Space Reflection" and "Ambient Occlusion" Override to "Volume Profile" asset throws NullReferenceException continu... Read more

0
votes
By Design

Default presets (e.g. transform, camera, light) are not applied when cre...

Asset - Importers

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'project-1213372.zip' project 2. In the Hierarchy window select 'Main Camera' and observe the... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

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Jan 21, 2020

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Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more

0
votes
Duplicate

Children prefab objects are re-ordered when updating Project from 2018.4...

Scene Management

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Jan 21, 2020

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Version/s: 2018.3.14f1, 2018.4.14f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1) 2. In the Hierarchy window expand 'Environm... Read more

0
votes
Fixed

[Android] Skybox is split into two differently lit areas when changing t...

Shadows/Lights

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Jan 21, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "WeatherMaker_2019_2.zip" 2. Build it to Android 3. Open the app and notice the ... Read more

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