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Game Window fails to regain focus when switching tabs
When the Editor has 2 Game windows opened and one of them shares a docked space with another window like Scene, the Game view doesn'... Read more
[Android] APK is built but not installed when you Build and Run with a f...
Reproduction steps:1. Open a new or an existing project2. Switch the Platform to Android3. Have an Android device connected4. Go to ... Read more
[Android] ADB retunelling is causing several issues regarding external t...
Issues:• In External Tools, Ticking or unticking JDK / NDK / Gradle results in NullRefference errors• In External Tools, Ticking or ... Read more
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open test.uxml in UI Builder3. Confirm ScrollView mode is ho... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce:1. Open the user's attached "TestProject.zip" project2. Open the Test folder (Assets/Test)3. Select the "Broken_Sha... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce:1. Open the attached project ("1331091.zip")2. Open "SimpleScripts.cs" in Assets/Editor3. Notice how there are two ... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps:1. Open SampleScene from the attached project2. Select the Particle System, expand Texture Sheet Animation and observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open