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[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps:1. Open project in "trunk-videoFreezeNew.zip"2. Build SampleScene for iOS and deploy the application3. Press the ... Read more
[tvOS] Domain=_NSBundleResourceRequestErrorDomain errors are thrown when...
Reproduction steps:1. Open attached project "Case_1310169"2. Build and deploy the Project with the Scene "SampleScene" to a device3.... Read more
[IAP] Error is thrown when opening "In App Purchasing Sample" scene
To reproduce: 1. Open Unity and Create a New Project2. Go to Package Manager3. Install "In-App Purchasing" Package (3.0.1, 3.0.2 or ... Read more
Input System cause event to IPointerDownHandler when pressing the left m...
How to reproduce:1. Open the attached project "Input System.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Build Settings4. Enab... Read more
Potential race condition inside AssetDatabase.ParallelEnumeration
Using Unity 2021.2.0a13 and on LinuxAnd based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a1... Read more
[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...
Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro:1. Open the attached project;2. Open the Test Runner window (Win... Read more
[Packman] Artifacts appear in the maximized Package manager window on mu...
[Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs In maximized package ma... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more
'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...
Repro steps:1. Create a new non-SRP project (i.e. 3D Project)2. Import HDRP or import URP and then manually import the VFX Graph pac... Read more
Procedural Virtual Texture node will make a shadergraph incompatible wit...
How to reproduce:1. Open the attached project named "Case_1329336"2. Select the New ShaderGraph file in the Project Window3. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open