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"Other settings" under "lighting window" remains same for the additive s...
On editing, multiple scenes in hierarchy window, changing other settings in lighting window, applies to all the scenes and not just ... Read more
[Windows] Graphic errors/glitches when running player fullscreen
-e: when running the player in fullscreen with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it... Read more
Metallic objects are very dark in the preview window
To reproduce: 1. Open the project, attached by the user (Preview Bug.zip)2. Select the Cube prefab3. Observe how dark the preview of... Read more
Crash when opening a project with 2018.1.0f2 with Unity HUB
I have been experiencing crashes when opening projects with the Unity HUB. The crashes are intermittent so there are no exact repro ... Read more
An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...
To reproduce:1. Open the user's attached project2. Play the scene3. Notice the Agent get's stuck on the edge of the NavMesh Expected... Read more
"SerializedObject" error occurs on removing additive scene when lighting...
Steps to Repro:1. Open an attached project or create a new project and open a sample scene2. Open the Lighting Settings window by go... Read more
[Deployment] The Icon at 128x128 is corrupt in MacOS build
To reproduce:1. Open attached project "OSXIconGlitch.zip"2. Build for MacOS standalone3. Right-click on the built project > Show ... Read more
[iOS] Delayed call gameObject.SetAction() makes UI disappear
Reproduction steps:1. Open the attached project "UI Bug Report.zip";2. Open the Bug Test scene;3. Build an iOS XCode Project;4. Run ... Read more
[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray
Steps to reproduce:1. Open user provided project2. Deploy to device3. Take a screenshot (To eliminate screen differences) and inspec... Read more
EntityManager.Exist returns true even if the entity does not exist
Steps to reproduce:1. Download and open the attached project2. Run test Test.dll Expected: both tests succeedActual: second test fai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved