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Fixed in Unity 2018.3



Found in


Issue ID




Crash when opening a project with 2018.1.0f2 with Unity HUB




Priority: 7Not yet prioritized for a release


Severity: 1Crash, freeze, data loss, work stops

I have been experiencing crashes when opening projects with the Unity HUB.

The crashes are intermittent so there are no exact repro steps.
It does happen more often when I try to upgrade a project to a newer Unity version.

Repro steps:
- download
- with Unity HUB, open the project in Unity 2018.1.0f2
- it will crash sometimes
- also happened with Unity 2017.4.1f1 on a different project. Same stack trace.

========== OUTPUTTING STACK TRACE ==================

0x00007FFBF56FD89D (libcef) cef_string_map_size
0x00007FFBF56C1860 (libcef) cef_string_list_value
0x00007FFBF568D079 (libcef) cef_currently_on
0x00000001427678CA (Unity) CefCurrentlyOn
0x0000000140D2B897 (Unity) CefInstance::ClearCookies
0x000000014141DCDF (Unity) UnityConnectHub::StoreUserInfo
0x0000000141428DE2 (Unity) HubAuthUserInfoRequest::OnSuccess
0x0000000140E9B69F (Unity) JSONRequestMessage::Done
0x000000014142070E (Unity) UnityConnectJSONRequest::Done
0x00000001401B0A99 (Unity) CurlRequest::Check
0x00000001401B101F (Unity) CurlRequestCheck
0x00000001413C8E0D (Unity) Application::TickTimer
0x00000001415C42ED (Unity) MainMessageLoop
0x00000001415C65DC (Unity) WinMain
0x000000014271FDA7 (Unity) __scrt_common_main_seh
0x00007FFC3AB61FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFC3CD8F061 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

Comments (1)

  1. 28c411bc7238b4caa94585a76dccbde2?d=mm


    Aug 09, 2018 01:22

    I get crashes when loading a scene a runtime. It is also pretty random but typically happens when there is an AddComponent statement.

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