Search Issue Tracker




Found in


Issue ID




Crash when opening a project with 2018.1.0f2 with Unity HUB




Priority: 7Not yet prioritized for a release


Severity: 1Crash or major loss of functionality

I have been experiencing crashes when opening projects with the Unity HUB.

The crashes are intermittent so there are no exact repro steps.
It does happen more often when I try to upgrade a project to a newer Unity version.

Repro steps:
- download
- with Unity HUB, open the project in Unity 2018.1.0f2
- it will crash sometimes
- also happened with Unity 2017.4.1f1 on a different project. Same stack trace.

========== OUTPUTTING STACK TRACE ==================

0x00007FFBF56FD89D (libcef) cef_string_map_size
0x00007FFBF56C1860 (libcef) cef_string_list_value
0x00007FFBF568D079 (libcef) cef_currently_on
0x00000001427678CA (Unity) CefCurrentlyOn
0x0000000140D2B897 (Unity) CefInstance::ClearCookies
0x000000014141DCDF (Unity) UnityConnectHub::StoreUserInfo
0x0000000141428DE2 (Unity) HubAuthUserInfoRequest::OnSuccess
0x0000000140E9B69F (Unity) JSONRequestMessage::Done
0x000000014142070E (Unity) UnityConnectJSONRequest::Done
0x00000001401B0A99 (Unity) CurlRequest::Check
0x00000001401B101F (Unity) CurlRequestCheck
0x00000001413C8E0D (Unity) Application::TickTimer
0x00000001415C42ED (Unity) MainMessageLoop
0x00000001415C65DC (Unity) WinMain
0x000000014271FDA7 (Unity) __scrt_common_main_seh
0x00007FFC3AB61FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFC3CD8F061 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

Comments (1)

  1. 28c411bc7238b4caa94585a76dccbde2?d=mm


    Aug 09, 2018 01:22

    I get crashes when loading a scene a runtime. It is also pretty random but typically happens when there is an AddComponent statement.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.