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[Sprite Editor] Cannot change Sprite Polygon side count
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open Polygon.png in Sprite Editor3. Press "Change Shape"4.... Read more
"Open Download Page" button in UWP build window links to a dead link
It should link to UWP il2cpp installer. Read more
RenderPipelineAsset derived classes not serializable when using Runtime ...
To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip)2. Open ClassLibrary1\ClassLibrary1.sln with Vis... Read more
[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures2. Select t... Read more
[MacOS High Sierra] CMD+F appears to behave differently to fullscreen sw...
Reproduction steps:1. Open the attached project "OSXFullScreen.zip";2. Build the project for MacOS;3. Open the Windowed version of t... Read more
Particle System emits particles in wrong direction when using Shape Rota...
How to reproduce:1. Open user's project ("ParticleRotationReport.zip")2. Open scene "ParticlesRotation"3. Select "UseShapeRotation" ... Read more
White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce:1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip")2. Open Scene "Test"3. Open Game Window Expected: ... Read more
"Assertion failed: Failed to insert item" error is thrown when scripts c...
How to reproduce:1. Open given Unity project2. Observe Assertion failed errors3. Go to Component -> Scripts4. Notice that not all... Read more
Opening the specific scene crashes the Editor in RenderingCommandBuffer:...
To reproduce: 1. Open the project, attached by the user (WeatherMaker.zip) Expected: the Editor doesn't crash Reproduced in 2017.2.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved