Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.3.0a1
2017.3.1p1
Issue ID
1039314
Regression
Yes
[MacOS High Sierra] CMD+F appears to behave differently to fullscreen switching control
Reproduction steps:
1. Open the attached project "OSXFullScreen.zip";
2. Build the project for MacOS;
3. Open the Windowed version of the app;
4. Press CMD+F to enter a fullscreen mode;
Expected results: the window is fullscreen after pressing the button.
Actual results: the window is just maximized, but the border above is still here.
Reproduced on: 2017.3.2f1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b5, 2018.3.0a1.
Not reproduced on: 2017.1.4f1, 2017.2.3f1.
Not reproduced with MacOS Sierra (10.12.6), reproducible only with High Sierra (10.13.4).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment