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0
votes
Fixed

[TextMeshPro] Chinese Windows IME initialized at wrong position, jumping...

Windows

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May 29, 2018

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Version/s: 2017.3.1f1

Steps to reproduce:1. Open attached project "IME Bug" (and load the IMESampleNoZCore Scene)2. Set your Windows Input Language to Chi... Read more

1
votes
Fixed

Using -nographics causes a command line license activation to fail

License

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May 29, 2018

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Version/s: 2017.2.0p1

Reproduction steps:1. Delete or rename ulf files in /Library/Application Support/Unity2. Execute:/Applications/Unity/Unity.app/Conte... Read more

0
votes
Fixed

Recompilation is not triggered without restarting Unity

Themes

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May 29, 2018

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Version/s: 2018.2.0b6, 2018.3

Steps to reproduce : - create a new project- create a new script and notice the recompile doesn't happen (lock icon) Fixed in: 2018.... Read more

0
votes
Fixed

Packages folder does not expand when setting object selection with Selec...

Scene Hierarchy

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May 29, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Open the attached project2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show)3. In the Maintainer, s... Read more

0
votes
Fixed

Building unselected platform from Build Settings window results in incor...

Build Pipeline

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May 29, 2018

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Version/s: 2017.1.0a1, 2017.4.3f1

Reproduction steps:1. Open the attached project "BuildFlagFromGUI.zip";2. Open the Build Settings;3. Select another platform than th... Read more

1
votes
Fixed

Game View displays unplaced Tile when it is visible on the Scene and oth...

2D

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May 29, 2018

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Version/s: 2018.2.0b6

How to reproduce:1. Open the "SampleScene" scene in the attached project2. Open the Tile Palette window3. Select a Tile from the Til... Read more

0
votes
Fixed

[2D] Selecting multiple sub-sprites from a spritesheet with hundreds of ...

2D

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May 29, 2018

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Version/s: 2018.2.0b6

[2D] Selecting multiple sub-sprites from a spritesheet with many sub-sprites (1000+) causes editor to hang Steps to Repro: 1. open a... Read more

0
votes
Fixed

[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...

IL2CPP

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May 29, 2018

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more

1
votes
Fixed

[UWP] IL2CPP project failing to P/Invoking into ETW logging functions

Universal Windows Platform

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May 29, 2018

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Version/s: 2018.1.1f1

Steps to reproduce:1. Download attached project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS solution5. ... Read more

0
votes
Fixed

Crash on build exit that is using Post Processing Stack V2

Graphics - General

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May 29, 2018

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Version/s: 2017.4.3f1, 2017.4.4f1

How to reproduce:1. Open user-submitted project (EmptyProject.zip)2. Build the project and run3. Press ALT+F4 to exit Expected resul... Read more

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