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7
votes
Duplicate

Prefab instances lose reference when a library is deleted and scripts us...

Scene Management

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Extract attached project ("case_1185524.zip") 2. Delete Library folder and move Scripts folder out of Assets 3. Ope... Read more

1
votes
Won't Fix

Custom Timeline Tracks with class name different than the file name load...

Package: Timeline

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Sep 23, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open "Assets/Player/Player" Scene, check CopiedDirector Timeline 3. Enter the Play Mod... Read more

0
votes
Fixed

[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...

2D

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Sep 25, 2019

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Version/s: 2019.2, 2019.3.0b4

The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprit... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more

0
votes
Fixed

[IMGUI] "Could not determine location" error is thrown when a new swatch...

IMGUI

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Jun 08, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a14

"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more

0
votes
Won't Fix

Blend Tree right side animation is favored over left side animation

Animation

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Sep 06, 2019

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open user's attached project "Ruby's rpg" 2. In the Project window, go to Art > Animations and double-click o... Read more

0
votes
Won't Fix

FBX References to prefabs and scripts are lost after upgrading project t...

Asset - Importers

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Oct 07, 2019

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Version/s: 2019.2.2f1, 2019.3.0a12, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f1 2. Open SampleScene scene 3. Select Helper G... Read more

0
votes
Fixed

[Windows] IMGUI input doesn't work in builds when using preview InputSys...

Input

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Sep 11, 2019

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Version/s: 2019.2.2f1

-e: IMGUI input doesn't work in builds when using preview InputSystem package --fails on windows standalone, works on osx & linux -... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

0
votes
Won't Fix

Roslyn compiler VBCSCompiler.exe is not terminated when Unity is closed ...

Scripting

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Aug 14, 2019

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Version/s: 2018.3.0a1, 2018.4.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create new project 2. Create new script, open it, modify it and go back to Unity so the script is compiled 3. ... Read more

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