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Won't Fix
Votes
1
Found in [Package]
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b4
2020.1.0a1
Issue ID
1186280
Regression
No
Custom Timeline Tracks with class name different than the file name loaded from AssetBundles show up as "Track cannot be loaded"
How to reproduce:
1. Open attached project
2. Open "Assets/Player/Player" Scene, check CopiedDirector Timeline
3. Enter the Play Mode
Reproducible with: 2018.4.10f1, 2019.2.7f2, 2019.3.0b5, 2020.1.0a6
Not reproducible with: 2017.4.32f1(due to different Prefab system)
Expected results: The tracks are loaded properly.
Actual result: The tracks are not loaded and an error "Track cannot be loaded" is shown
Reproducible with all Timeline Package versions
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Resolution Note:
The class name of any scriptable objects (this includes custom tracks and custom clips) needs to match the file name in Unity to be serialized correctly. This is a requirement of Timeline, because it is a general requirement in Unity.