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0
votes
By Design

TextMeshPro underlay does not render correctly when loading the font and...

Package: TextMeshPro

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Apr 12, 2021

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Version/s: 3.0.4

How to reproduce:1. Open the attached project2. Click Play3. Observe the Game View Expected result: You can see the underlay complet... Read more

0
votes
Fixed

Double clicking a .unity file in the Project view opens the file in Visu...

Package: Visual Studio

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Apr 14, 2021

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Version/s: 1.0.11

Reproduction steps:1. Open attached project "unityFileOpenInVS.zip"2. Ensure the External IDE tool is set to Visual Studio via 'Pref... Read more

0
votes
Fixed

[Addressables] AssetReference variable not displayed in Pascal Case in I...

Package: Build Pipeline - Addressables

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Apr 14, 2021

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Version/s: 1.2.4

How to reproduce:1. Open attached project ("AddrRepro.zip")2. Open SampleScene scene3. Select the Test Game Object in Hierarchy4. Op... Read more

0
votes
Fixed

GradientEditor window gradient field becomes gray on hover

IMGUI

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Apr 14, 2021

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Version/s: 2021.2.0a13

Steps to Reproduce:1. Create a new project2. In Hierarchy, Right-click > Effects > Particle System3. In Inspector, click on St... Read more

0
votes
Fixed

Editor performance in the Scene View regressed drastically when multi se...

Scene/Game View

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Apr 14, 2021

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Version/s: 2021.2.0a5, 2021.2.0a14

How to reproduce:1. Open the attached project "Repro 3d"2. Open the "Repro scene"3. In the Hierarchy's select all of the objects4. O... Read more

0
votes
Fixed

Frame is flipped upside down when using AttachmentDescriptor.ConfigureRe...

Graphics Device Features

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Apr 09, 2021

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Version/s: 2020.2.0a8, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "MSAA_Flip_Bug"2. Select the "Default-Renderer" in the project window3. In the Inspe... Read more

1
votes
Fixed

Events are not called in the order they were added when they are modifie...

Package: Input System

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Mar 18, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "InputSystemBug.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Press Spacebar5. Obser... Read more

0
votes
Fixed

Mathf.LerpAngle results doesn't respect rotation direction

Animation

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("LerpAngleTestCases.zip")2. Open the Test Runner window (Window -> General ->... Read more

0
votes
Fixed

[Shadergraph] Resize bounds for blackboard and graph inspector are too s...

Package: Shader Graph

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Apr 14, 2021

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Version/s: Master (16cf93639d)

Doesn't happen on the SRP built into Version: 2021.2.0a13.1875Happens on Master (16cf93639d)Repro steps:1. Create a shadergraph2. Tr... Read more

1
votes
Fixed

[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...

Package: ARKit

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Mar 12, 2021

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Version/s: 2020.2.4f1

When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more

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