Search Issue Tracker
Fixed in 1.1-pre.6
Votes
1
Found in [Package]
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1322530
Regression
No
Events are not called in the order they were added when they are modified in the middle of the call by other listeners
How to reproduce:
1. Open attached project "InputSystemBug.zip"
2. Open "SampleScene" scene
3. Enter Play Mode
4. Press Spacebar
5. Observe Console window
Expected result: Output is A [new line] B
Actual result: Output is A [new line] C
Reproducible with - 1.1.0-preview.3 (2019.4.22f1), 1.1.0-preview.3 (2020.3.5f1), 1.1.0-preview.3 (2021.1.14f1), 1.1.0-preview.3 (2021.2.0a12)
Could not test (errors) - 2018.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
Resolution Note (fix version 1.1-pre.6):
Fixed in 1.1-pre.6