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Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...
How to reproduce:1. Open the attached project "Color.zip"2. Open Assets/Scenes/SampleScene3. Enter Play Mode and press Space Expecte... Read more
Editor window gets stuck on "Importing" message when creating a Table Co...
Steps to reproduce:1. Open up Localization Tables Window2. Try to create a Table with the incorrect name for example "table"3. "Inva... Read more
[HDRP] There's a line in the Camera Preview window when fog is enabled a...
How to reproduce:1. Open the user's attached "Fog Test" project2. Open the "Fog" Scene3. In the Hierarchy select the "Main Camera" G... Read more
[AssetImport] Changing Graphics APIs in Android platform reimports most ...
1. Have a project with some textures, fonts, audio clips etc.2. Switch editor to Android platform (assets reimport, fine, expected).... Read more
Visual Studio Code throws an error when double-clicking on Unity Console...
Reproduction steps:1. Set Visual Studio Code as the External Script Editor: Unity > Preferences > External Tools > External... Read more
Errors are thrown when re-ordering Table Entry Metadata
1. Create or Open a String Table Collection2. Open Table Entry Metadata3. Add two types of Metadata4. Try to re-order them Actual re... Read more
[macOS] [Linux][2019.4] Stack frames are missing from Console window whe...
Reproduction steps:1. Open project in "1017853.zip" and open SampleScene2. Open the Console window3. Clear the console4. Press on th... Read more
[Linux] Profiler Module Editor window gets closed when deleting a custom...
Reproduction steps:1. Open a new or an existing project2. Got to Window -> Analysis -> Profiler3. Press the Profiler Modules d... Read more
[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...
How to reproduce:1. Open the attached project "1320648.zip"2. Make sure the Android Logcat window is open (Window > Analysis >... Read more
Crash with ComputeTileMeshJob when generating Navmesh
While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code