Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a5
2021.2.0a14
Issue ID
1329140
Regression
Yes
Editor performance in the Scene View regressed drastically when multi selecting GameObjects
How to reproduce:
1. Open the attached project "Repro 3d"
2. Open the "Repro scene"
3. In the Hierarchy's select all of the objects
4. Observe the Scene View's poor performance
Expected result: the Scene View is still functional when multi inspecting high number of GameObjects (See expected result video)
Actual result: the Scene View is slowed down drastically when multi inspecting high number of GameObjects (See actual result vidoe. The scene only has 100 objects and it is pretty much unusable)
Reproduced in: 2021.2.0a14, 2021.2.0a5
Not reproducible in: 2021.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2021.2):
Fixing selection outline causing performance drops in SceneView
Resolution Note (fix version 2021.2):
https://ono.unity3d.com/unity/unity/pull-request/128490/_/2021.2/st/backport-1329140-outline-performance-editor