Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1327501
Regression
No
Mathf.LerpAngle results doesn't respect rotation direction
Reproduction steps:
1. Open the attached project ("LerpAngleTestCases.zip")
2. Open the Test Runner window (Window -> General -> Test Runner)
3. Switch to the PlayMode tab
4. Run All tests
Expected result: LerpAngleFailures test group passes all tests
Actual result: LerpAngleFailures test group fails the tests
Reproducible with: 2018.4.33f1, 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
Resolution Note (fix version 2022.2):
Documentation was updated