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"Could not produce class with ID 109 errors" when built on Mobile
Steps to reproduce: 1. Open and Build User-supplied project 2. Inspect the logcat Expected: no errors appear Actual: could not prod... Read more
[Android] Exporting a gradle project fails when baseProjectTemplate's "G...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Check Player Settings -> Publishing Settings -> Custom Bas... Read more
Error occurs when discarding changes of Scene that has GameObject with "...
How to reproduce: 1. Open the project "case_1245240-DiscardChanges" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test" ... Read more
[iOS] ProjectCapabilityManager.AddSignInWithApple adds AuthenticationSer...
Steps to reproduce: 1. Open the attached project (pbxproject-api-test.zip) 2. Switch to iOS and make a build 3. Open Xcode project ... Read more
[Android][AR] Building an ARCore project fails when gradle version is 3.6.0
Repro steps: 1. Create a new project 2. Add ARCore, ARFoundation packages 3. Switch build target to Android and export a gradle proj... Read more
[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...
On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more
[DX12] Ray Tracing Shaders crash the Editor when running in single threa...
Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps: 1. Open the attached project 2. Select "Assets/broken-npot-png" 3. In Inspector's preview window, change the MIP... Read more
[TMP] Color Gradient effect does not reflect on Underline and Strikethro...
Color Gradient effect does not reflect on Underline and Strikethrough lines. Steps to repro: 1. Create a new Project. 2. Windows > ... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects