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[Android] Signal 11 gets called instead of Signal 9 when using Applicati...
How to reproduce:1. Open the attached project "CrashTest.zip"2. Build and Run the project to an Android device3. Start recording a L... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
Errors when pressing "Update component list" on a Ghost Authoring Component
Reproduction steps:1. Open user attached Project (Delete the Library folder before opening)2. Open Assets\_Test\SampleScene Scene3. ... Read more
Build for DirectX12 fails due to shader compiler errors
To repro:- download party.zip project- open it with 2020.2.5f1- set rendering API to DeirectX12, i it's not already- build and run E... Read more
[GPU PLM] Lightmapper falls back to CPU PLM after changing GPU baking de...
Jira: https://jira.unity3d.com/browse/GFXGI-504 Steps to reproduce: 1. Open any existing Unity project, or create a new one2. In the... Read more
[Windows] Editor main window doesn't re-open on the secondary monitor it...
Repro steps: Required setup:- Two monitors- First monitor (3840x2160 with 200% DPI)- Secondary monitor (1920x1080 with 100% DPI) 1. ... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
Camera's Z position is clamped to zero when in Scene View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, enable the 2D mode3. Select the "Ha... Read more
[UIToolkit] [IMGUI] Maximized-Window gets undocked on enabling 'UI Toolk...
On enabling 'UI Toolkit Live Reload' option in the Maximized-Window(which is for ex-Scene, Game, Hierarchy, Project, Inspector, Cons... Read more
[UI Toolkit] An error is thrown in Console window when switching Editor’...
Reproduction steps:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Add UI Toolkit package fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size