Search Issue Tracker

Fixed in 2021.2.X

Fixed in 2021.1.X

Votes

0

Found in

2021.1.0a1

Issue ID

1314991

Regression

Yes

[GPU PLM] Lightmapper falls back to CPU PLM after changing GPU baking device

Progressive Lightmapper

-

Jira: https://jira.unity3d.com/browse/GFXGI-504

Steps to reproduce:

1. Open any existing Unity project, or create a new one
2. In the lighting settings window (Lighting > Workflow Settings > GPU Baking Device), switch to an AMD GPU and restart the editor when prompted
3. Once the editor has restarted, it immediately falls back to CPU PLM

Notes:

- Reproduces in: 2021.1.0a1 (eff81b68729d), 2021.2.0a5 (de5cd8fa40a2), 2021.1.0b4 (6d90c0720bd4)
- Does not reproduce in: 2020.2.4f1 (ca794392a1ed), 2020.2.5f1 (e2c53f129de5)
- Upon restarting the editor, GPU lightmapper is no longer selectable in the UI; users would have to resort to command line arguments to revert their choice
- The issue reproduces even after updating to the latest AMD drivers
- Observed on Windows running a TITAN V + AMD RX 580 GPU combo

Comments (2)

  1. PaulMaget

    Apr 17, 2022 14:39

    I still have the same issue with a project that I've created in 2021.2 and then upgraded to 2021.3.
    When I first launch the editor it let me select the GPU Lightmapper but after trying generate the lighting it falls back to the CPU and then I can't change it back to GPU.

  2. RR7

    May 18, 2021 17:50

    i might be sufferign this and i have no AMD GPU.

    i have a laptop with GTX 1070 and Intel UHD630. at some point in my projects lifetime i would have selected the UHD to see what happens. but in this project now regardless of what i try and do, i can choose GPU lightmapper but no choice of GPU, as soon as it starts it falls back then i can no longer select GPU lightmapper from the list until i restart the editor. (it still shows on the list)

    this happened since i went from 2020.3.latest to 2021.1 and remains in all current 2021.1 builds i've tried so far.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.