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GC.Alloc allocates 40 bytes in RenderPipelineManager.DoRenderLoop_Intern...
How to reproduce: 1. Create a new project with URP or HDRP template 2. Import the Unity Recorder package from the Package Manager 3.... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps: 1. Import Text Mesh Pro essentials 2. Load "02 - Multi-line... Read more
Undo doesn't restore UI Canvas Rect Transform after changing Canvas Rend...
To reproduce: 1. Open attached project ("case_1246899.zip") 2. From Hierarchy select "Canvas" Game Object 3. In the Inspector window... Read more
[AnimationRigging] Offset between GameObjects appears when using MultiPa...
How to reproduce: 1. Open the project from the attached file "1246893.zip" 2. In the Hierarchy select Model/Skeleton 3. In the Anima... Read more
CTRL-Dragging over game objects in the Scene View does not add them to t...
How to reproduce: 1. Create a new project and open it 2. In the scene create a couple of cubes 3. Select one of the cubes 4. While h... Read more
Enabling Callstacks in Profiler Window hangs Editor
Enabling Callstacks feature in Playmode causes Editor hang Repro steps: 1. Open Project with scripts (e.g. one attached to case 124... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce: 1. Open the "FBXPartialUVDefaultIssue-2019.3" project 2. Reimport "buil_lowBuilding_U.fbx" from Assets folder 3. S... Read more
Bug Reporter includes project files of the last project opened instead o...
How to reproduce: 1. Open attached project "bugreporter.zip" 2. Create a new project with any version of Unity 3. Enter Play Mode in... Read more
Profile Analyzer 'total number of markers' value gets affected by filter...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce: 1. Open the attached project 2. In the top toolbar, click PrefabTest->CreatePrefabs 3. In the top toolbar, click P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects