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Votes

0

Found in

2019.4.20f1

2020.2.4f1

2020.2.5f1

2021.1.0b8

2021.2.0a3

Issue ID

1316292

Regression

Yes

Colors of objects tinted when updating between Unity versions

Progressive Lightmapper

-

How to reproduce:
1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference)
2. Open SampleScene
3. Observe the color of the cube
4. Open the attached project in Unity 2020.2.4f1
5. Open SampleScene
6. Observe the color of the cube

Expected result: The color of the cube does not change
Actual result: The color of the cube changes

Reproducible with: 2019.4.20f1, 2019.4.21f1, 2020.2.4f1, 2020.2.5f1, 2021.1.0b8, 2021.2.0a3, 2021.2.0a6
Not reproducible with: 2018.4.32f1, 2019.4.19f1, 2020.1.0a1, 2020.2.3f1, 2021.1.0a1, 2021.1.0b7, 2021.2.0a1, 2021.2.0a2

Notes:
1. The tint is cyan if the Color Space is set to Linear
2. The issue is only present when Skybox Material (Window > Rendering > Lighting > Environment) is set to Default-Skybox

  1. Resolution Note:

    This change is the introduction of the skymanager causing automatic application of sky lighting.

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