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1
votes
Fixed

Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...

DirectX12

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Mar 13, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to Edit &gt; Project Settings &gt; Player, and set Graphics API for Wind... Read more

1
votes
By Design

Preset Manager Filter fails to apply Preset when using Blob:"Folderpath"

Asset - Importers

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Mar 13, 2021

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Version/s: 2019.4, 2019.4.21f1

Reproduction steps:1. Open attached Project "PresetFilter"2. Import an Image to Assets\Filtered3. Check the Import Settings of the I... Read more

0
votes
Fixed

Unity editor windows switch macOS spaces when maximizing the Unity edito...

MacOS

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Mar 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more

1
votes
Fixed

[URP] Pixel Perfect Camera shows zoomed-in UI in the Game view when the ...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.4.0

How to reproduce:1. Open the user's attached "URP - Pixel Perfect Camera Bug.zip" project2. Open the "URP Pixel Perfect Camera" Scen... Read more

0
votes
By Design

MeshCollider fails to be added when added through Script in Player

Physics

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Mar 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open User Attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Click on the Board on the Table5. E... Read more

0
votes
Fixed

OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...

Animation

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Mar 13, 2021

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Version/s: 2019.4, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more

0
votes
Fixed

EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...

Physics2D

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Mar 12, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0b10, 2021.2

Reproduction steps:1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene"2. Enter Play Mode3. In G... Read more

0
votes
Third Party Issue

[iOS 14] Screen is black before the splash screen appears

Mobile

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Mar 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "Project.zip" and build it for iOS (any scene)2. Open Xcode project generated3. In project nav... Read more

0
votes
Fixed

TextureImporter settings get dirtied upon switching Platform Setting vie...

Asset - Database

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Mar 12, 2021

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Version/s: 2019.4.12f1, 2020.2.0b7, 2021.1.0a1, 2021.2, 2021.2.0a8

How to reproduce:1. Open the attached project2. Select the 'testImage' asset in the Project window3. In the Inspector window switch ... Read more

1
votes
By Design

[ShaderGraph] Multiple Sprites are drawn with world position UVs when th...

Package: Shader Graph

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Mar 12, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "test.zip" project2. Open the "scene" Scene3. Observe the "Sprite" GameObject in the Sc... Read more

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