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UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to th... Read more
NullReferenceException overriding properties of UI objects by right clic...
If you have an object with UI components as a prefab and attempt to override a property of the UI component by right clicking in the... Read more
Sprites dragged from Project View to the Hierarchy while in Prefab Mode ...
If you have a prefab open in Prefab Mode and drag an object from the Project View to the Hierarchy, it will get added to the hierarc... Read more
[Unity Test Runner] Tests with Assembly Definition files are delayed for...
Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more
"Invalid texture used for cursor" Warning shown when tiles are selected ...
When you select a tile to paint with from the Tile Palette window, the following warning will be displayed in the Console: Invalid t... Read more
Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce:1. Open the "PlayMaker_Crash.zip" project2. Open the "level1.unity" scene3. Delete "SpawnObjekty" GameObject via th... Read more
<rdar://problem/43248387> [iOS 12] Xcode reports ~4 times higher memory ...
To reproduce:1. Create an empty project or use QA attached one2. Build it for iOS3. Run on the device with iOS 124. Open Debug navig... Read more
NullReferenceException when selecting Tile Palette assets in Project view
If you create a Tile Palette asset while using the new Prefab system, you'll receive this warning: GridPalette subasset not found fr... Read more
[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...
Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro:1. Create a new or ... Read more
Re-creating a prefab of variant instance with missing base prefab throws...
User accidentally deleted a base prefab, trying to re-create prefab using its variant, prompts "Cyclic Prefab nesting not supported"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used