Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
Issue ID
1051725
Regression
No
Sprites dragged from Project View to the Hierarchy while in Prefab Mode are added to the active scene
If you have a prefab open in Prefab Mode and drag an object from the Project View to the Hierarchy, it will get added to the hierarchy in the currently active scene.
1. Install Unity
2. Open the attached Project
3. Open TestScene.scene
4. Find "Prefab01" in the Project view and open in in Prefab Mode
3. Drag "TestSprite" from the Project view into the Hierarchy
4. Switch back from Prefab Mode to TestScene.scene
Result:
"TestSprite" is added to the scene.
Expected Result:
No objects should be added to the active scene if they are dragged into the Hierarchy while the user is in Prefab Mode.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment