Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
Issue ID
1051736
Regression
No
UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to the scene but will not be added to the Hierarchy of the prefab Object. You cannot select it and it will be discarded even if you save changes to the Prefab.
1. Install Unity
2. Open the attached project
3. Find the "UIImage" prefab in Assets and open it in Prefab Mode
4. Attempt to add a UI Image or any other UI object to the Prefab
Result:
Object appears in the Prefab Mode scene but cannot be selected and is not added to the Prefab Hierarchy.
Expected Result:
Object is added as child of the Prefab.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment