Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
Issue ID
1051736
Regression
No
UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to the scene but will not be added to the Hierarchy of the prefab Object. You cannot select it and it will be discarded even if you save changes to the Prefab.
1. Install Unity
2. Open the attached project
3. Find the "UIImage" prefab in Assets and open it in Prefab Mode
4. Attempt to add a UI Image or any other UI object to the Prefab
Result:
Object appears in the Prefab Mode scene but cannot be selected and is not added to the Prefab Hierarchy.
Expected Result:
Object is added as child of the Prefab.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment