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Reorderable ListView binds negative index when dragging an element off t...
How to reproduce:1. Open the user's attached project2. Open Window > Example Window3. Select the last element in the ListView4. D... Read more
[Audio] inconsistent result for asset warning appears on adding creating...
Importer(NativeFormatImporter) generated inconsistent result for asset warning appears when creating new groups/snapshots in Audio M... Read more
Scene header context menu has extra menu items
Steps:1. Create a new project2. Right-click in Scene header==>There are extra menu items at the bottom of context menu Read more
[HDRP] GBuffer normal debug modes not working correctly with Virtual Tex...
Versions tested: 10.4, 12.0 (Master) Steps to reproduce: 1) Clone Graphics repo2) Open TestProjects\HDRP_RuntimeTests project3) Open... Read more
Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce:1. Open the attached "cloth-surface" project2. Open the "SampleScene" scene3. Enter Play Mode Expected result: Clot... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[iOS] IL2CPP build fails due to KeyNotFoundException in a networking dll
Steps to reproduce:1. Open the attached project ("1319469.zip")2. Go to Player Settings (Edit -> Project Settings... -> Player... Read more
Single side faced GameObjects casts harsh shadows when the lighting was ...
Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce:1. Open the attached "1319464_Repro" project2. Open the Scene "Samp... Read more
[URP] [Universal Renderer] Post-processing doesn't enable when PostProce...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more
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