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Fixed in 8.0.1
Votes
0
Found in [Package]
7.3.1
Issue ID
1250239
Regression
No
Setting MeshRenderer.additionalVertexStreams doesn't use the correct override Color when SRP Batcher is enabled
How to reproduce:
1. Open the user attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Observe the Game View
Expected result: "Suzanne" GameObjects are different Colors that don't change when moving the Camera
Actual result: "Suzanne" GameObjects are the same Color and it changes when moving the Camera
Reproducible with: 2019.3.15f1, 2020.1.0b2 (7.3.1, 8.0.1)
Couldn't test with: 2017.4.40f1 (Package Manager is not available), 2018.4.23f1 (Option for SRP Batcher is not available)
-
madness-GmbH
Jun 24, 2020 14:20
Sorry, i had something wrong.
Updating to 2019.4.1f fixed the issue.
-
madness-GmbH
Jun 22, 2020 06:19
I am still having this issue in 2019.4.1f1
I cannot upgrade the package to 8.0.1
Can you tell me how to have this fixed in 2019?
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Resolution Note (fix version 8.0.1):
Fixed in Unity 2020.1.0b3 and above
Resolution Note:
Fixed in Unity 2019.4.1f1