Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.3
2020.1
2020.1.0b8
Issue ID
1250096
Regression
No
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably.
Reproducible on (according to user reports): 2018.4.20f1, 2019.3.14f1, 2020.1.0b8.
Full stack trace:
0x00007FF77097AFDA (Unity) win::XInputDevice::Poll
0x00007FF76F5AC0AA (Unity) InputPollingLoop
0x00007FF770652C40 (Unity) Thread::RunThreadWrapper
0x00007FFD621A7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFD623ACE51 (ntdll) RtlUserThreadStart
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a15