Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.3
2020.1
2020.1.0b8
Issue ID
1250096
Regression
No
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably.
Reproducible on (according to user reports): 2018.4.20f1, 2019.3.14f1, 2020.1.0b8.
Full stack trace:
0x00007FF77097AFDA (Unity) win::XInputDevice::Poll
0x00007FF76F5AC0AA (Unity) InputPollingLoop
0x00007FF770652C40 (Unity) Thread::RunThreadWrapper
0x00007FFD621A7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFD623ACE51 (ntdll) RtlUserThreadStart
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emojis with different skin tone options show incorrectly when "Multi Atlas Textures" is enabled in the Font Asset Properties
- Eyedropper Tool Shows Black Square UI Artifact on Cursor (Ubuntu)
- Some Emoji and Ligature sequences containing Variant Selectors are misinterpreted
- Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
- Separation Line is used at the bottom of Prefab dropdown options when there is nothing to separate
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a15