Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.3
2020.1
2020.1.0b8
Issue ID
1250096
Regression
No
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably.
Reproducible on (according to user reports): 2018.4.20f1, 2019.3.14f1, 2020.1.0b8.
Full stack trace:
0x00007FF77097AFDA (Unity) win::XInputDevice::Poll
0x00007FF76F5AC0AA (Unity) InputPollingLoop
0x00007FF770652C40 (Unity) Thread::RunThreadWrapper
0x00007FFD621A7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFD623ACE51 (ntdll) RtlUserThreadStart
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a15