Search Issue Tracker
[HDRP] Planar reflection render black some parts of SSS material if SSS ...
Repro steps :- Open attached project- Open SampleScene- Go to game view- Select planar reflection gameobject- Go to Custom Frame Set... Read more
AssetDatabase.CreateAsset in OnGUI of PropertyDrawer disposes Serialized...
Reproduction steps:1. Open user's project "PropertyDrawerCreateAssetBug.zip"2. Click on "SampleObject" in the Assets folder3. In the... Read more
[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...
How to reproduce:1. Open the user's attached "DxrHideFlagsTest" project2. Open the "Test" Scene3. Enter the Play Mode Expected resul... Read more
Build Aborted/Build Interrupted error briefly appears in the Console win...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script: Right-click in Project window > Create > C# Script3... Read more
Failed to load window layout when Editor tries to create new asset from ...
How to reproduce:1. Open the attached project (case_1322299-EditorError)2. Go to Edit > Project Settings3. Select the Test tab4. ... Read more
Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...
How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more
References to objects are lost after deleting the Library folder
How to reproduce:1. Open the attached project (case_1319307-Demo_2)2. Select the "TestObject" asset3. Observe an object attached in ... Read more
OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...
How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved