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Fixed
Votes
0
Found in
Issue ID
1322320
Regression
No
[HDRP] Planar reflection render black some parts of SSS material if SSS is check in the Planar Reflection Custom Frame Settings
Repro steps :
- Open attached project
- Open SampleScene
- Go to game view
- Select planar reflection gameobject
- Go to Custom Frame Settings
- Check / Uncheck SubSurface Scattering
Expected : When SSS in enabled, I should see proper SSS in the reflection (There's some black areas), when SSS is disabled, It should fallback on Standard
Result : Enabling / Disabling has no effect except showing black areas SSS when it's active in the Custom Frame Settings
Environment :
- Windows 10
- Unity 2021.2.0a10
- HDRP 12.0.0
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