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[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...
On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code. ... Read more
[Linux] GameObjects in the Hierarchy window are not highlighted when dra...
Reproduction steps: 1. Open a new or an existing project 2. Add a few GameObjects to the Hierarchy window if there are none 3. Creat... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more
[Linux] Assertion failed errors are occasionally thrown when reordering ...
Reproduction steps: 1. Open a new or an existing project 2. Add a few GameObjects to the Hierarchy window there are none 3. Drag a G... Read more
Inspector not displaying state and transition properties once duplicated
The Inspector is not displaying the state and transition properties once it is copy/pasted or duplicated. repro: - open attached pr... Read more
ListView in a Modal Window does not repaint when mousing over list's items
How to reproduce: 1. Open the attached 'project-1251585.zip' project 2. In the Editor select 'ModalWindowBug' > 'Show' 3. Move mouse... Read more
[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...
Reproduction steps: 1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip" 2. Go Edit -> Build Settings ... Read more
[ProBuilder] Unable to Export "New Poly Shape" object when "Strip All Pr...
On performing "Strip All ProBuilder Scripts in Scene" Actions from the "Tools" menu, Unable to Export "New Poly Shape" object. Also ... Read more
ScriptUpdater crashes when alias for the same name is set multiple times...
In the case a source needs to be ApiUpdated *and* it set C# alieases for the same *name* multiple times an exceptions is thrown in S... Read more
[Jobs/NativeArray] InvalidOperationException has thrown when code attemp...
[Scripting] InvalidOperationException has thrown when code attempts to access a container after it has been disposed InvalidOperati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view