Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.2.0a12
2020.2.0a13
Issue ID
1251566
Regression
No
[Jobs/NativeArray] InvalidOperationException has thrown when code attempts to access a container after it has been disposed
[Scripting] InvalidOperationException has thrown when code attempts to access a container after it has been disposed
InvalidOperationException has thrown instead of ObjectDisposedExceptions when code attempts to access a container after it has been disposed. refer attached video.
Steps to repro:
1. Open Attached Project project
2. Enter Play mode
Actual Result:
InvalidOperationException has thrown when code attempts to access a container after it has been disposed
Expected Result:
ObjectDisposedExceptions instead of InvalidOperationException when code attempts to access a container after it has been disposed.
Reproducible on:
2020.2.0a13, 2020.2.0a12
Note:
ObjectDisposedExceptions added in 2020.2.0a12
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note:
Unable to reproduce.