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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X



Found in



Issue ID




Inspector not displaying state and transition properties once duplicated



The Inspector is not displaying the state and transition properties once it is copy/pasted or duplicated.

- open attached project or...
- create 2 Animator States with a Transition
- drag-select both states and the transition...
- Ctrl or Cmd "D" to duplicate
- inspect new states and transition...
bug: no properties are displayed in the Inspector.
see attached gif
note that original states/transition still display properties as expected, but not new properties.

This is a regression.
Repro in…
Version: 2020.2.0a11.1312.3
Revision: 2020.2/release d00a9d9791a8
Built: Tue, 12 May 2020 13:50:38 GMT

Not repro in…
Version: 2020.2.0a10.1205
Revision: trunk 11fb376d50c9
Built: Fri, 24 Apr 2020 16:37:03 GMT

Open the Animator file in a Text Editor and change the 'm_ObjectHideFlags' properties for the affected states from '3' to '1'

  1. Response avatar

    Resolution Note (fix version 2020.2):

    This issue only seems to be repro with project that upgraded when a version of 19.4 got released, but then got fixed in the following version.
    The best we could provide is a debug contextual menu to force the inspected object to update its hidden flags.

Comments (12)

  1. 7568b684b85757de9f43c01a199c2ce9?d=mm


    Aug 25, 2021 08:16

    This is not fixed. It happened when I upgraded from 2019.4.20 to 2019.4.29f1. Many of my controllers are corrupted. It's hard to even tell which ones, and where.

    The workaround of "edit the affected nodes in a text editor" is very unhelpful. WHICH NODES ARE AFFECTED? I CAN'T TELL BECAUSE THEY AREN'T VISIBLE IN THE INSPECTOR. Do you want me to bulk-replace all m_ObjectHideFlags from 3 to 1? (If so, SAY THAT.)

    I also resent the notion that this is somehow our fault for upgrading. "The best you can do" is to provide a context menu? Really? Because I don't think it's the best you can do.

    But hey, at the very least you could... I dunno... ADD THE CONTEXT MENU OPTION to fix this!

    Lastly, I want to say that 2019.4.X has been AWFUL for bugs. Every time I've updated to a new 2019 LTS build, I've been punished for it. You need to do better.

  2. 5ac8f62826b3250e1aef1fd4be88a80d?d=mm


    May 16, 2021 11:22

    Same issue for me: 2020.3.2f1

  3. 0db1ef8fe5470f722d73e0ca738a0f9c?d=mm


    Dec 01, 2020 21:35

    This is not fixed in 2020.1.15

  4. 3338b27654f7fef154a78e3567828e10?d=mm


    Nov 28, 2020 22:05

    Still not fixed in version 2020.1.14f1

  5. D28201cc97a033bc6ea551c9b465c26b?d=mm


    Nov 17, 2020 10:21

    The issue's still there in version 2020.1.7f1.

  6. Ecff9a2764911c92e6862707e8ac34ac?d=mm


    Oct 25, 2020 22:01

    This is not resolved... Still an issue for 2020.1.3f1. Also downloaded the latest stable version 2020.1.10, still a problem. Is there a lack of communication on yalls end?

  7. 74de29806139304dbd264bc4cbdcb3e2?d=mm


    Aug 26, 2020 17:24

    Same with Duplicated Scriptables

  8. 74de29806139304dbd264bc4cbdcb3e2?d=mm


    Aug 26, 2020 16:05

    I found out also that is not only with the Animator, it also happens with Scriptable Object Assets.

    Duplicated Scriptable Object Assets don't show in the inspector... on newer version like 2020

    It must be something to do with Unity's Duplicate Feature.

  9. 1d7bc475014f48716deefd8e35d68f92?d=mm


    Aug 18, 2020 10:00

    This did no get resolved.

  10. 9f85fb6e14e7a0b811d4f5887a06c854?d=mm


    Aug 16, 2020 18:13

    This did no get resolved. :(

    I went from Unity 2019.3.14 ---> Unity 2020.1.2 and the animator is not showing any information

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