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[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...
Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro: 1) Delete librar... Read more
ArgumentNullException: Value cannot be null error fails on pressing "Cop...
ArgumentNullException: Value cannot be null error fails on pressing "Copy decompiled code" To reproduce: 1. Open Editor. 2. Open DO... Read more
Assertion failed on expression: 'rs->textureID == realRS->textureID'
This assert (and same for width & height) semi-randomly hits on debug built unity (maybe a console message on release) and it's anno... Read more
Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...
Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more
Crash in PhysicsHistoryBuffer_CanBeReadInParallel
To repro: 1. Open sampleproject and install com.unity.transport@0.3.1-preview.3 com.unity.netcode@0.2.0-preview.4 2. Run PhysicsHi... Read more
"Unknown Assembly" errors are thrown when building Player Content
Reproduction steps: 1. Open the attached project ("case_1249361-BuildErrors.zip") 2. Open Window > Asset Management > Addressables >... Read more
Asset path and filename is missing when warning about self-intersecting ...
How to reproduce: 1. Open attached project "MissingInformationInWarning.zip" 2. In the Console Window observe warning: "A polygon of... Read more
Freeze when importing a specific FBX file
Reproduction steps: 1. Open user's attached project 2. in the Project window, click on MSL_clean_NoStringblend.fbx Expected result:... Read more
Addressables fails to initialize in the Play Mode when project path cont...
Reproduction steps: 1. Open the attached project ("case_1249314-te#st.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mo... Read more
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