Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2
Issue ID
1322627
Regression
Yes
Experimental packages in use button in toolbar doesn't always shorten to an icon when full message cannot fit
The orange button and dropdown in the main Editor toolbar that notifies a user when an Experimental package is installed in their project does not resize properly anymore; at widths where the full 'Experimental Packages in Use' message cannot fit into the right side of the toolbar, the button is supposed to shrink to an icon.
However, there is a range of width now where the full message is still displayed but is covered partially by the play mode buttons. This is partly due to an implementation detail on the Packman side where we hardcoded the width to shrink the button at, without accounting for the possibility of new buttons being added to the same area of the toolbar.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color picker does not show the correct color when selecting color on the moving object
- “Asset X has no meta file, but it's in an immutable folder. The asset will be ignored.” errors are thrown when importing package with files not listed in package.json's "files" property
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
Add comment