Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2019.4.14f1
2020.3
2021.1
2021.2
Issue ID
1322645
Regression
No
particles.angularVelocity function doesn't change particle's angular velocity when changed via the script
How to reproduce:
1. Open the attached "1322645_Repro" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
Expected results: The particles rotate
Actual results: The particles do not rotate
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.0f1, 2021.2.0a10
Notes:
- Enabling and disabling Rotation Over Lifetime will make the script work and the Particle's angular velocity will be changed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Resolution Note (fix version 2021.2):
Fixec in 2021.2.0a12