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Votes

0

Found in

2019.4

2020.2.6f1

2020.3

2021.1

2021.2

Issue ID

1322686

Regression

No

Text is blurry when rendered with TextMeshPro Component but is clear with TextMeshPro - Text Component

Text

-

How to reproduce:
1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project
2. Open the "arena" Scene
3. Enter Play Mode
4. Observe the Card's title texts on the bottom left in the Game view

Expected result: Both the title text with Mesh Renderer and UI are the same
Actual result: The title text on the left with Mesh Renderer is blurrier than the one on the right (UI)

Reproducible with: 2019.4.23f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a9 (3.0.4 and 2.1.4)

Note:
- The issue was reproduced with URP, but there is a slight blur in the built-in RP too

  1. Resolution Note (2019.4.X):

    This behavior is simply due to Anti-Aliasing on the Camera where FXAA is causing this blurriness. Setting Anti-Aliasing to None or SMAA will result in the text rendering clearly.

    See forum thread and provided solution to the user.
    https://forum.unity.com/threads/tmpro-same-text-looks-fine-on-ui-but-blurry-in-3d.1077041/

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