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"OnTriggerExit" not being called when changing GameObject's position and...
How to reproduce:1. Open the user attached project (test_unity.zip)2. Enter PlayMode3. Press the "Reparent Cube1" button twice4. Obs... Read more
[iOS] [UI Toolkit] Button remains in hover state after a touch
Reproduction steps:1. Open customer's project attached in "BugUIToolkit (iOS hover).zip" (379.7 KB)2. Open EntryPoint Scene3. Build ... Read more
All except last of the inputs that are being held are lost when another ...
Reproduction steps:1. Open attached project "New Unity Project.zip"2. Open "Scene1" scene3. Enter Play Mode4. Press and hold the spa... Read more
Editor freezes when FixedTimestep value in the Preferences is set to 0/0
How to reproduce:1. Open attached project "Movement.zip"2. Open Project Settings3. Open Time section4. Change the value of FixedTime... Read more
[TMP][Vulkan]Memory consumption is around 1GB(expected around 250 MB) wh...
1. Open the user's attached project "TextMesh Pro - Unity Trunk (Production).zip"2. Navigate to Project-> Assets and click on the... Read more
[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...
Steps to reproduce:1. Open the attached project ("1326412.zip")2. Build and open in Xcode3. Deploy to a device4. Disconnect from Xco... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more
[iOS] [UIToolkit] scroll doesn't work when using the new Input System
Reproduction steps:1. Download and open the attached "New Unity Project (1).zip" project2. Build and deploy to iOS3. Attempt to scro... Read more
[IMGUI] Project window is overlapping with Assets window when they are s...
When Two Column Layout is set then on the shrinking Project window it gets overlapped with Assets window. Refer attached video Steps... Read more
[macOS][Xcode] Legacy Build System will be removed when future Xcode ver...
How to reproduce:1. Create a new project using the default 3D template2. Go to the Build Settings (File->Build Settings)3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets