Search Issue Tracker
[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...
Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more
[WebGL] SetScheduledEndTime does not work on WebGL
Steps to reproduce: Create a simple Unity project, with a GameObject that has an AudioSource component. Start playing the AudioSourc... Read more
[RenderingDebugger] Render Graph Execution Error when selecting the Map ...
Steps to reproduce: Download attached project and open in Unity. Open the Rendering Debugger >> Window >> Analysis >&... Read more
clip.frequency on webgl with a streaming clip returns 0
Steps to reproduce: Create a streaming clip and try and get its frequency Actual results: 0 Expected results: the frequency Reproduc... Read more
Font Asset Creator Font Face dropdown is active but does nothing when cl...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Font Asset Creator window (Window > Text ... Read more
[RenderingDebugger][WebGL] The build crashes when changing Map Overlays ...
Steps to reproduce: Download attached project and open in Unity. Switch platform to WebGL in the Build Settings. Enable Development ... Read more
Crash on PPtr<Shader>::operator Shader*() const when Calling Resources.U...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Scriptable Sheets” window (Window>Scriptable Sheets)3. Sel... Read more
Crash on UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate when entering ...
How to reproduce:1. Open the attached project "IN-113072"2. Connect the VR headset3. Enter Play mode4. Observe the crash Reproducibl... Read more
Newly created package shows 'Invalid Package Name' error in Inspector wi...
How to reproduce:1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create package”... Read more
[RenderingDebgger][WebGL] The Overlay is shaking, making it really hard ...
Steps to reproduce: Download attached project and open in Unity. Switch platform to WebGL in the Build Settings. Enable Development ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size