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Inconsistent ColorMask Behavior in MRT (Deferred) rendering with Vulkan ...
Reproduction steps: 1. Install RenderDoc on your machine 2. Open the attached project "ReproProject" 3. Ensure that DirectX Graph... Read more
VR Headset eye view is at floor level when entering Play mode
Reproduction steps: 1. Open user attached project "HeadStuckInFloor.zip" 2. Open the "RenderTextureBug" scene (Assets > DVT_UNIT... Read more
UnityEvent functions reset when selecting multiple GameObjects with diff...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Te... Read more
Physics.SyncTransforms has poor performance when a collider is attached ...
How to reproduce: 1. Open the attached “SMR_collider_issue” project 2. Open the “2.SkinnedMeshRenderScene” 3. Enter Play mode. A scr... Read more
Foldout elements in UI documents are unreachable when navigating with a ...
How to reproduce: 1. Open the attached “focusable_navigation_issue“ project 2. Open the “SampleScene” and enter Play mode 3. Sele... Read more
"EditorApplication.delayCall = () => { todo };" overwrites the content o...
Reproduction steps: 1. Open “IN-69651_Stripped_repro.zip“ project 2. Open the “Scene1” 3. In the Scene view try to move around, sele... Read more
Dynamic colliders of GameObject with Rigidbody component become undetect...
How to reproduce: 1. Open the “PhysicsOverlapBugRepro2022” project 2. Open the “SampleScene” 3. Enter the PlayMode 4. Open the Scene... Read more
New Input System registers mouse down events when clicking or dragging t...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Press the... Read more
[Android] Player crashes when calling Stop and Play of WebCamTexture
How to reproduce: 1. Open the “IN_72830” project 2. In the Build Settings make sure Android Platform is selected 3. In the Build ... Read more
Rich Text tags for color hex strings do not work when quotation marks ar...
Reproduction steps: 1. Open the attached “DebugLogBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.