Search Issue Tracker
IL2CPP Build Fails with 1 failed node when building a player using a Win...
How to reproduce:1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f12. Create a new Unity project3. Set the Projec... Read more
Articulation Body "Immovable" and "UseGravity" toggles do not work at ru...
Steps to reproduce:1. Open new project2. Add GameObject with ArticulationBody component to scene3. Enter play mode4. On the Articula... Read more
[Performance] Adding an empty renderer feature causes URP to do an extra...
When adding any renderer feature to URP, it causes the pipeline to create an intermediate render texture to draw and resolve in a fi... Read more
Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:1. Open the attached project2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project... Read more
[XR SDK] Console window is spammed with errors when Orthographic Camera...
Reproduction steps:1. Open the attached "case_1325200_URP.zip" project (or "case_1325200_HDRP.zip")2. Load the "SampleScene"3. Selec... Read more
GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce:1. Download and open the project "MenuTest.zip"2. Right-click inside the Assets folder in the Project window3. Cl... Read more
[macOS] Built game crashes when Player is loaded with specific project
How to reproduce:1. Open the provided project2. Make a build3. Open the built Player Expected result: Player is loaded successfullyA... Read more
[IL2CPP][Xcode] Undefined symbol errors produced when compiling GameAsse...
Steps to reproduce:1. Open the attached project ("1325183.zip")2. Check "Create Xcode Project" option in Build Settings3. Build and ... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce:1. Open the user's attached project2. In the Edit > Project Settings > Player make sure the Show Splash Scree... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node