Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.4.X, 2020.2.X
Votes
0
Found in
2018.4
2019.4.2f1
2020.2
Issue ID
1261959
Regression
No
[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile devices
Steps to reproduce:
1. Open user's attached project "DrawMeshinstancedTest.zip"
2. Build it to Mobile as a Developer build
3. Open Frame debugger and press "Enable"
4. Expand everything
5. Notice that there is no "Draw Mesh (instanced)" anywhere
Expected results: "Draw Mesh (instanced)" is shown in the frame debugger
Actual results: "Draw Mesh (instanced)" is not shown in the frame debugger
Reproducible with: 2018.4.25f1, 2019.4.5f1, 2020.2.0a18
VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android R, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00024, Xiaomi Mi 5 (MI 5), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
iPhone 8+ (iOS 12.0)
iPhone XR (iOS 13.4.1)
iPad Air 2 (iOS 11.0.3)
iPad 9.7 6th gen (iOS 12.1)
Note: Sometimes the issue reproduces in the editor but there is no clear way of reproduction
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment