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[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce: 1. Open the attached "1264028 repro" project 2. Open Build Settings and make sure that "Test IList" Scene is the o... Read more
Error is thrown when calling GeometryCollider.Bake for Game Object with ...
How to reproduce: 1. Open attached project "case1264007.zip" and Scene "SampleScene" 2. Enter Play Mode 3. Observe the "IndexOutOfRa... Read more
Collections are not set dirty when adding or removing tables
When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved. More info ... Read more
[Shader Graph] Material has an invalid configuration error on assigning ...
Material has an invalid configuration error is thrown on assigning Texture to none in the exposed Properties section. Steps to repr... Read more
System.NotSupportedException: Material does not support code generation.
Repro steps: * Import attached Bolt 2 graph * Maybe need to add the class to a gameobject component * Select "Generated" in the B... Read more
Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps: 1. Open the attached project ("1263940.zip") 2. Open "CharacterTest" scene 3. Select "CaveMinerSkeleton_T" GameO... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video ... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce: 1. Open the attached project named "Case_1263936" 2. Open the Test Scene and enter Play mode 3. Observe two meshes... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps: 1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 2... Read more
Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce: 1. Open the attached project (1263921.zip) 2. Open the "SampleScene" 3. Enter Playmode 4. Press the spacebar 5. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player