Search Issue Tracker
[XR][Quest][Multiview][URP] Display goes black upon app launch when usin...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Build and Run on Quest 1/2 Actual: Upon app launch the display ... Read more
Unity CPU usage spikes to 30% when Time Node is connected to any other N...
How to reproduce:1. Open the "ShaderGraphTime.zip" project2. Open the "Time" Shader Graph in the Project window3. Connect Time Node ... Read more
[Particle System] Ribbon trails are shown in the wrong order when Time S...
How to reproduce:1. Open the user's attached "ForcefieldBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Set the ... Read more
Editor crashes while opening scene
Steps:1. Open attached project2. Double-click on Main scene==> Editor crashes Read more
Download button does not appear under the project description in Learn tab
How to reproduce:1.Open Unity Hub2. Go to Learn tab3. Click the "Creator Kit: Puzzle" project from the projects list Expected result... Read more
Custom Static Image for Splash Screen moves on Android Build when loading
Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more
[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...
Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings ->... Read more
[URP] Shader precision is reduced to half when ScriptableRenderFeature c...
How to reproduce:1. Open the attached "1313942_Repro" project2. Open the Test Runner (Window->General->Test Runner)3. In the T... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "Boot"2. In Addressable Groups window, select Play Mode Scri... Read more
Writing bytes to the driver when packet's size is 1386/1387/1388 fails a...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Server GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject