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[Linux] Unity picks up system sounds with Microphone.Start when no micro...
Reproduction steps:1. Download and open the attached project: "LinuxMicrophoneTest.zip"2. Enter Play Mode3. Play a system sound e.g.... Read more
[Android] CopyDepthPass not working on some Android devices
How to reproduce:1. Open the attached "Repro_MSAADepthCopy_Android.zip" Project2. Attach the RepoRendererData in RepoRenderer asset ... Read more
[macOS] Context Menu is not opened when Right-clicking on an array eleme...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Hierarchy, select the "ThingWithArray" GameObject3.... Read more
Handles.ScaleSlider handle disappears and does not scale when "scale" p...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. In the Hierarchy select "CantBeChanged"4. Try to drag th... Read more
UI Toolkit TextField cursor is offset when using an other language than ...
1. Open hub and install the language pack.2. Open Preferences, select the languages tab and change the preferred language to other t... Read more
[XR SDK] [Oculus] Image is not cleared properly when using non-stereo ca...
Reproduction steps:1. Open the attached project ("UOIAssets.zip")2. Open the "MRC" scene3. Enter Play mode4. Select "OculusMRC_Forgr... Read more
Crash when Polybrush Scatter Mesh radius values are set to minimum while...
How to reproduce1. Open the attached project2. Open the PolyBrush window3. Select the Scatter Prefabs on meshes Tool and add Grass 1... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Gr... Read more
[UWP] Tab key on HoloLens2 keyboard doesn't insert tabs into InputField/TMP
When using the TouchScreenKeyboard in HoloLens2 to enter text into a uGUI InputField or TextMeshPro, clicking the 'Tab' on the keybo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject