Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
8.3.1
Issue ID
1312334
Regression
Yes
[XR][Quest][Multiview][URP] Display goes black upon app launch when using Render Features
Repro steps:
1. Open attached project
2. Make sure Multiview is used
3. Build and Run on Quest 1/2
Actual: Upon app launch the display becomes completely black with "OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state" errors spammed in the log
Reproducible with: 2020.1.17f1 - URP 8.3.1, 2020.2.4f1 - URP 10.3.1, 2021.1.0b7 - URP 11.0.0, 2021.2.0a4 - URP 12.0.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
This is a duplicate of issue #1184447