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[UI Toolkit] Children are displayed and don't disappear when setting par...
How to reproduce:1. Open the attached project2. Open the UI Builder (Window->UI Toolkit->UI Builder)3. In the UI Builder Windo... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps:1. Open attached project "RollerStrip.zip" and scene "TestScene"2. In Addressable Groups window, select Play Mode... Read more
[macOS] DLL inside a custom plugin cannot be found when using a ".framew...
How to reproduce:1. Open the attached project's Scene labeled "BasicTest"2. Enter the Play Mode3. Inspect the Console Window Expecte... Read more
Entering play mode takes upwards of 1 hour when Auto Generating high amo...
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\OnlineGame3 Scene3. Press Play Expected result: The Scene is l... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
[UIToolkit] [IMGUI] Maximized-Window gets undocked on enabling 'UI Toolk...
On enabling 'UI Toolkit Live Reload' option in the Maximized-Window(which is for ex-Scene, Game, Hierarchy, Project, Inspector, Cons... Read more
Particle System Start Delay will not work when using Rate Over Distance ...
How to reproduce:1. Open the attached project2. Open SampleScene3. Press Play Expected result: The particles are emitted after a 5-s... Read more
[Particle System] Module values are not copied when right-clicking and s...
Reproduction steps:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select Particle System GameO... Read more
[Windows] Editor main window doesn't re-open on the secondary monitor it...
Repro steps: Required setup:- Two monitors- First monitor (3840x2160 with 200% DPI)- Secondary monitor (1920x1080 with 100% DPI) 1. ... Read more
[WebGL] WebGL build crash when executed in Firefox 32-bit
Reproduction steps:1. Open the attached project ("1311958Repro.zip")2. Switch to WebGL platform3. Build and run the project4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject